﻿namespace ThingyCloudWPF.Creatures.Properties
{
	public class Variant
	{
		/// <summary>
		/// The ID of this variant
		/// </summary>
		public int ID { get; private set; }

		/// <summary>
		/// The animation of the variant, probably not needed in C# but saved anyway
		/// </summary>
		public string Animation { get; private set; }

		/// <summary>
		/// Create a new variant
		/// </summary>
		/// <param name="id"></param>
		/// <param name="animation"></param>
		public Variant(int id, string animation)
		{
			ID = id;
			Animation = animation;
		}
	}
}
